Design

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April 27, 2023

Cutting, layering, feeling: my analog life as a digital designer

Personal practice · Art & design

Julian M.

Digital Designer

There is a particular kind of mess that only comes from working with your hands — glue on your fingers, paper scraps on the floor, a half-finished thing staring back at you from the table. I've been living inside that mess for a few years now, and I think it's quietly making me a better designer.

This is my attempt to explain why.

What this is — and what it isn't

My art practice sits somewhere between collage and analog experimentation. I cut, I layer, I print, I tear. I use found images, textures, painted surfaces, and whatever else feels right that day. The work is never fully planned  it grows through decisions made in the moment, one material responding to another.

It's not illustration. It's not graphic design with a different hat on. It's a separate space, one where I've deliberately removed the grid, the screen, and the undo button.

"When I take the undo button away, I have to commit. And commitment, I've learned, is a muscle."

I started this as an experiment, a way to keep my visual instincts sharp outside of client work. Screens train you to think in vectors and pixels, in clean edges and repeatable systems. Analog work pushes back. Paper resists. Ink bleeds. The eye has to adjust, not the software.

What I've found is that working this way, slowly, physically, without the safety net of commands, has changed how I see. I notice texture more. I'm more comfortable with asymmetry. I make fewer timid choices in my professional work because I've practiced being decisive somewhere low-stakes first.

The collage method in particular has sharpened how I compose. When you're physically moving pieces around a surface, you're doing something very close to what a designer does on a layout, weighing hierarchy, rhythm, negative space, tension. Except your hands remember it differently than your mouse does.

Where the work has gone

I didn't make this work thinking anyone else would see it. That changed slowly, the way most honest things do, someone asked to see more, then someone else, and eventually the pieces started leaving the studio.

Three exhibitions in now. Each one taught me something different , about how people read physical work, about what reads across a room versus what only reveals itself up close. That scale awareness has crept back into my design practice too.

Some pieces have sold. That still surprises me a little. It means something someone made just to understand their own eye now lives somewhere else, does something for someone I'll never meet. That feels like the right kind of distance from your own work.

"Making art to sell is different from making art to grow. I'm still mostly doing the second thing."

The two bodies of work, which I think of simply as the first and second, aren't meant to be read as a progression in the linear sense. They're more like two conversations happening in the same voice but about different things. The first was about fragmentation and reconstruction. The second got quieter, more interested in what holds things together rather than what separates them.

I don't know what the third body will be about yet. That's kind of the point.

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